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Nojima was charged with writing the scenario and unifying the team's ideas into a cohesive narrative, as Kitase was impressed with his earlier work on the mystery-like Heracles no EikÅ III: Kamigami pelo Chinmoku, an entry in the Glory of Heracles series.[24] To make the characters more realistic, Nojima wrote scenes in which they would occasionally argue and raise objections: while this inevitably slowed down the pace of the story, it added depth to the characters. The graphical improvements allowed even relatively bland lines of dialogue to be enhanced with reactions and poses from the 3D character models.
Swear words were used frequently in the localization to help convey the original Japanese meaning, though most profanities were censored in a manner described by Square employee Richard Honeywood as the "old comic book '@#$%!'-type replacement".[84] The European release was described as being in a worse condition, as the translations into multiple European languages were outsourced by Sony to another company, further hindering communication. For the PC port, Square attempted to fix translation and grammar mistakes for the North American and European versions but did not have the time and budget to retranslate all the text.[98] According to Honeywood, the success of Final Fantasy VII in the West encouraged Square to focus more on localization quality; on future games, Square hired additional translators and editors, while also streamlining communication between the development and localization teams.[84]
During the scene where the Sister Ray is about to fire at Diamond Weapon, a voice can be heard over an intercom.[27] (This is hardly audible due to the music that continues to play in the background. It can be heard while viewing the cutscene video clip that is on the PC version.)
Square Enix is also releasing a pricy collector's edition that comes with the game itself, plus the following extras (according to the listing):
While will do our utmost best attempt to deliver the product by the release day, please be aware that the SQUARE ENIX Store does not have any control on when the shipping provider will deliver the shipment.
Events send Cloud and his allies in pursuit of Sephiroth, a superhuman who seeks to wound the planet and harness its healing power to be reborn as a god. During their journey, Cloud bonds with his party members, including Aerith Gainsborough, who holds the secret to saving their world.
The planet was once home to the Ancients, who called themselves the Cetra. The Cetra traveled the planet cultivating life wherever they went, and were said to be able to enter communion with the planet itself.
[97] Michael Basket was the sole translator for the project, though he received the help of native Japanese speakers from the Tokyo office. The localization was taxing for the team due to their inexperience, lack of professional editors, and poor communication between the North American and Japanese final fantasy 7 remake offices. A result of this disconnect was the original localization of Aerith's name—which was intended as a conflation of "air" and "earth"—as "Aeris" due to a lack of communication between localization staff and the QA team.[98]
"From here on in the Whispers cannot act to maintain the destined timeline, so fans can look forward to seeing what kind of future awaits the team."
Chocobos will be of particular help to Cloud and his companions, since they have different abilities in each area. Some can swim through raging currents, jump over mushroom footholds, or even scale sheer cliffs.
The stat penalties incurred by equipping Materia are negligible, and the stat differences between party members are often not relevant. The player can thus easily use any party member for almost any role, and thus choose a preferred party based on their character and relevance to the current story segment, if they so wish.
"Making the middle part of a trilogy has its own challenges, but there are plenty of classic second installments in the world of film that are defined by stunning story twists and deeper explorations of their characters.
Nostalgia brought me back to this game but, nostalgia couldn’t save this game, as about halfway I got tremendously bored and had to use a Nintendo boost to get me through the rest of it.
Purchases of the title include an exclusive theme that uses screenshots from the E3 2015 trailer for the remake as wallpapers, "Aerith's Theme" from Piano Collections: Final Fantasy VII as background music, and menu navigation sound effects from the original game.